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Merchandise
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System
- Up to 32,000
Desk Channels, with every channel able to hold an intelligent
fixture
- 512 – 32,768 Physical DMX Dimmers (Purchased in 512 dimmer blocks)
- Channel & Dimmer
state always saved. Even in a power outage your LightFactory software
will return to its last lighting state
- Each
feature is an independent window that allows you to arrange your
LightFactory system how you like it. Spread different windows over
multiple monitors and the software will remember this setting for
next time.
- Tracking backup system.
- Full network based multi user system
- Built in Timecode generator (MTC output)
- RDM Support
- Supports industry
standard USB and Ethernet DMX interfaces.
- Enttec Open USB DMX
- Enttec USB DMX Pro
- Enttec DMX over Ethernet
- Peperoni / Cooper Controls USB to DMX
- Zerowire DMX over Ethernet
- ArtNet DMX over Ethernet
- PathWay - Pathport DMX over Ethernet
- JESE DMX-TRI
- usbdmx.com
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Input and External Triggers
- Attach
a standard DMX based lighting desk to add up to 10000 sub-masters
- Access
channels, groups, cues, effects, and macros quickly and easily
through shortcuts. (100 pages of 100 shortcuts) Implemented onscreen
or through the LightFactory shortcut keyboard.
- Scroll-wheel-dimming
feature makes for smooth dimmer control
- Access
command interface from anywhere on the network through a standard
Telnet session
- PC Audio trigger
- MIDI Note and Control Change trigger
- Winamp, SMPTE, MIDI and Intrenal Timecodes
- Telnet interface for remote and 3rd party applications
- ChilliNet & iCAN support
- mySQL support for web based triggers
- Enttec Playback, Shortcut & Program wings
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Command Interface
- Access
channels and intelligent fixture attributes from a simple command
interface.
- Context help popup for all commands
- The
last 100 commands can be viewed in a history window.
- Use
the up and down arrows on your keyboard (or shortcut keyboard)
to access previously executed commands
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Intelligent Fixtures
- Full
16 bit control.
- Easy
to customize fixture library.
- Ability
to assign a picture to every fixture for easy recognition.
- Actual
colors can be assigned to DMX values for quick access
- Actual
images of gobo's can be assigned to DMX values for quick access
- All
features have access to real DMX values and helper values
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Patching control
- Drag
and drop interface
- Patch multiple
fixtures in one drag drop operation
- Simple graphical display of what's patched
- View an image
of the fixture for easy recognition
- Ability
to modify the profile curve for every channel
- Separate patch available for visualiser
- Simple pan & tilt adjustment (flip pan, flip tilt, swap pan etc)
- Additional information can be stored with every channel - purpose, colour, power, unit #, fixture type, weight, circuit, dimmer phase, accessories and 3 additional generic data fields.
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Channel Access
- View
more than 450 Channels on a standard 1200 x 1024 display.
- View
only the attributes related to that channel when an intelligent
fixture is assigned.
- Click
and drag channel selection
- Undo,
Invert, select active, select inactive, select all, unselect all
options
- Channel on,
off, solo and DBO buttons
- Inclusive
and Exclusive selection modes
- Access
groups of channels quickly by assigning a shortcut key or selecting from a drop down menu
- Intelligent
fixture control visible only when an intelligent fixture is selected.
- Ability to modify generic parameters of multiple fixtures at once
- Ability
to dock the intelligent fixture control to the channel window or
leave it floating free.
- Quick access
to creating new channel groups, cues, palettes, selection shortcuts
and effects.
- Switch
between traditional character, compact or detailed view of the channels.
- Switch to a layout view (drag and drop fixtures into position) that includes cad symbols of each fixture
- Layout view supports multiple tabs
- Copy channel state to temporary memory, restore, load state from cue options.
- Easy fan fixture controls
- Displays a picture of each fixture for quick reference.
- Optimize for a touch screen
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Channel Groups
- Unlimited*
number of channel groups.
- Groups
can be labels for easy recognition
- Any
/ All channels can be assigned to a group
- A
fade time for each group can be assigned
- Available
group modes include – Build, Override, Exclusive, Highest Takes
Precedence, Independent, Inhibit and Hue(LTP).
- Groups
can be assigned to any of the 10000 sub-masters
- Groups
can be assigned to a shortcut key as selection shortcuts, toggle and apply.
- Select
all, Unselect all, Select inactive, and Select active options.
- Group
channels can apply to any fixture attribute. E.g. A group may
control only the dimmer, pan control, or both.
- Sort group view
by any field
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Macros
- Unlimited*
macros can be created to run commands through the system
- Shortcuts
can be assigned to a macro for running the macro anywhere within
the software.
- Additional
commands are available in macros to help build useful tools. E.g.
Sleep will cause the macro engine to delay
executing the next command.
- C++
style comments can be added anywhere within a macro
- Nested loops can be included in the macro
- Variable system allows for dynamic macros.
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Dimmer View
- Debug
any operation by viewing the output dimmers directly.
- View
more than 1000 dimmers on a standard 1200 x 1024 display
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Shows / Cues
- Unlimited* cue lists can be created to split up a show into manageable
units.
- Each
cue list supports up to 9999999999 cues with 3 decimal places of point cues.
(Cues 0.000 through to 9999999.999)
- Each
cue can contain an unlimited* number of channels
- Each
cue can contain an unlimited* number of effects, groups and shortcuts
- Full tracking or hybrid tracking modes
- Auto follow and part cues.
- Cues
can wait for user interaction or continue automatically.
Completely flexible run order allows cues to be rearranged into any
order
- Each
cue can have its own delayed start, fade in, dwell, fade out, and
effects delay start.
- Each
channel within a cue can be assigned a delayed start and override
fade time
- Every attribute in a cue can have a different fade time for complex timing.
- Each
effect within a cue can be assigned a delayed start, override length
and whether the effect will loop until the cue ends.
- "Auto Mark" function
can be used to automatically setup intelligent fixtures.
- Include full palette reference for every attribute.
- Rich text cue notes.
- Scene breaks.
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Cue List Playback Interface
- Access
any number of cue lists through a simple interface.
- Each
playback can be assigned a cue list and starting cue number
- Each
playback has a bold description (editable) to make identification
easy.
- Each
playback has a progress bar and time indicator to show position
through the cue. Also displayed is the current cue number and next
cue number.
- Each
playback includes – Go, Stop, Back, and Reset.
- Individual
shortcuts can be assigned to Go, Stop, Back, and Reset
- Each
playback can be assigned a go sub-master. Go sub-masters override
the fade time of a cue and use the sub-master position as the transition
point between cues.
- Each
playback can be assigned a fade sub-master. Fade sub-masters
override the dimmer level of all channels in the cue. Fade sub-masters
do not affect intelligent fixture properties
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Palettes
- Ability
to set a shortcut key to quickly apply fixture attributes.
E.g. Setup you favorite CMY colors or Gobo's for quick access.
- Option
to apply palettes to a fixed list of channels / fixtures or to
the selected channels
- Palettes can be referenced in cues.
- Palettes are completely generic and can be applied to any fixture. The software will calculate how to apply the palette to the fixture.
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Effects Engine
- Unlimited*
number of effects can be created and used within the system
- Effects
are automatically grouped into their type
- Any number of labels can be added to help with finding effects
- Multiple effects
systems
- Effects
are built using a unique sequence type editor that gives
the user a simple graphical view of time vs fixture.
- Chases
can be created using a simple interface.
- Profile effects can be used to create complex effects on a large number of fixtures very quickly
- Matrix/LED effect
- Audio and Video Playback effect
- Effects
can be tested within the editor to ensure timing is as expected
- Intelligent
fixtures will automatically work out when they are free to prepare
for the next time the dimmer is on. During a dark period of the
effect the fixture will automatically setup properties such as
pan, tilt, and color for the next segment.
- Use
the auto-effect option to create simple chase sequences.
- The advanced
path editor can be used to create moving light sequences.
- Each fixture
can have its start offset for even more control.
- Matrix/LED effects can play video files and live video capture mapped to LED array
- Multiple audio effects can be played simultaneously.
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Effect Playbacks Interface
- An
unlimited* number of effect playbacks can be created in the system
- A
compact interface allows the user to maximize the number of effects
that can be controlled from one view.
- Each
playback shows a description, the effect name, how long the effect
runs, and what shortcuts are assigned.
- Each
effect playback provides back, play, and pause control.
- When
an effect is running a timer indicates progress
- Each
effect runner can be assigned a shortcut. When an effect is not
running the shortcut will play the effect. Pressing the shortcut
again will pause and pressing it twice within 1 second will cause
the effect to return to its start position. (back)
- A
sub-master can be assigned to an effect runner to control the overall
dimmer intensity.
- An
exclusive group can be assigned to make sure only one effect is
running within that group.
- Assigning
exclusive group 0 will allow the effect to run independently of
all other runners.
- Effect
length can be adjusted and rescaled per runner.
- Playbacks can be set to one of 3 different sizes.
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Task Scheduler & User Security
- Schedule lighting events in real time for operator
free playback
- Simple wizard helps to build tasks
- Run events one off, every few minutes, hourly, daily, weekly, or
monthly
- Ability to lockout users from any part of the software to prevent tampering.
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Other features
- Power meters can track how much power you are using and automatically scale back the grand master to prevent overloading
- Colours can be selected from industry gel library
- Built in touch screen keyboard
- Live video preview window
- All window positions and size can be saved an recalled at a the press of a button
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Storage
- All show information
stored in a Firebird SQL database.
- Built in backup of the SQL database every time the software closes.
- Access all
show information via MS Excel, MS Access, or any reporting package
such as Crystal Reports through ODBC
- The current
show is always being saved to an internal show.
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